3D Film

3D Film

Become an expert in the field of 3D for cinema

Admission

High School Diploma + Entrance Exam

Duration

4
Years

Degree

Level 7 RNCP Master's Degree

Rythm

Cooperative Education
Work-study from 2nd year onwards

Campus

montreal

Training

BECOME A 3D ARTIST

WHAT TRAINING TO FOLLOW TO BECOME A 3D ARTIST?

The 3D Film degree course trains students to become 3D Artists, from the creation of characters and sets to the most subtle visual effects.
The first two years give students the skills of a 3D generalist Artist who can intervene at all stages of creating 3D images for film. Students learn how an image works, what makes it balanced and elegant: color theory, anatomy, framing... Mastery of these concepts is necessary to create narrative images.
During the next two years of specialization students learn and master a variety of techniques and tools that are industry standards. During these two years, students hone their skills to the point of becoming experts. They create a 3D short film in a context similar to that of the industry.

WHAT EMPLOYMENT OPPORTUNITIES ARE OPEN TO ME?

The 3D Film course prepares students for various roles in 3D animation such as: 3D Supervisor | 3D Animator | Concept Artist | Modeling Artist | Rigging Artist | Lighting Artist | Shading Artist | Storyboarder | Chara Designer | Technical Director | Digital Matte Painter | Previs Artist | Color Grading Artist | 2D/3D Graphic Designer | Compositing Artist | SFX Artist | Art Director | Sculpt Artist

ENTRY REQUIREMENTS

It is possible to integrate the 3D Film program in 1st, 2nd or 3rd year.   Candidates must hold a DES, DEP or DEC (or the French bac or a high school diploma) and pass the school admissions test: presentation of a portfolio, interview and written tests.
To directly integrate the 3rd year of specialization, the candidate must, in addition, have prerequisites related to a generalist knowledge of 3D creation concepts (or have followed a training equivalent to the one proposed in 3D Generalist Artist for example).
All the details are given in the Admissions Guide.

WHAT ARE THE OBJECTIVES OF THE 3D FILM PROGRAM?

  • Acquire the skills of a generalist 2D-3D computer graphic designer who can work in each profession of the 3D animation and special effects film and audiovisual industry.
  • Develop knowledge in project management, management, communication.
  • Work in a team, design, develop and produce a short 3D animated film.
  • Develop creativity and sensitivity to the arts and the challenges of film production.
  • Be familiar with all the steps of the manufacturing of a 3D film: scenario, visual development, storyboard, animation, lighting, materials and textures.

WHAT SKILLS WILL I ACQUIRE ON THE COURSE?

  • Carry out banchmarking on the market and 3D animation productions
  • Artistically supervise the development phase of a 3D animation project
  • Manage and artistically direct the pre-production phase of a 3D animation project
  • Manage and artistically directing the production phase of a 3D animation project

HOW AM I TAUGHT?

  •  Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
  • Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)

HOW AM I ASSESSED?

  • Continuous Assessment (case studies, simulations, presentations, demonstrations)
  • Project presentations (end of year project, final major project) in front of a school or professional jury
  • Written and oral evaluations in English
  • Professional experience report and presentation

IS THIS A WORK-STUDY PROGRAMME?

The first year of training is full-time so that students can prepare serenely for their entry into the industry. From the second year onwards, the courses are given at the rhythm of the work-study program, with compulsory validation of professional experience (internships, short contracts, etc.).

WHAT QUALIFICATION WILL I GET?

The Film 3D program leads to the the RNCP Level 7 title "3D Animation Supervisor" which can also be delivered at the end of the program (Master's Degree).

Program

A project-oriented pedagogy

  • YEAR 1
  • YEAR 2
  • Year 3
  • Year 4
work/study program

EDUCATIONAL CONTENT

 

  • Artistic Culture

History of Art, Style, Architecture | Animation, Cinema and Video Game Culture

 

  • Characters

Character design | Acting | Animal & human morphology | Live models | Character modeling | Animation techniques

 

  • Seeting & Decor

Analytical drawing | Perspective | Set design | Lighting and color

 

  • Narrative & Staging

Storytelling | Scenario | Storyboard

 

  • Digital 2D & 3D

 

  • Active English

 

  • Career Support
  • Projects

Visual development project in pairs: interactive creation (storytelling)

Visual development project in groups: individual projects & presentations

  • Internship / Professional Experience

450 hours minimum to be completed in the 1st and 2nd years of the program

 

Pedagogical means

Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
Production of projects: monitoring and supervision by teachers during the realization of projects (year project, graduation project)

 

Evaluation Methods

Continuous control
Presentation of projects (end-of-year project, end-of-study project) before a school or professional jury

work-study program

EDUCATIONAL CONTENT

 

  • Conceptualization

Production Methods | 3D Pipeline | 3D Layout

 

  • 3D Design

3D characters | 3D decor | 3D environment

 

  • 3D

Hard surface modeling | High resolution sculpture | Retopology | UVs | Procedural texturing and bitmap | Rigging | Lighting | Rendering

 

  • Animation

Posing 3D | Rigid body animation | Walking cycles

 

  • Compositing

2D Compositing | Matte painting

 

  • Active English

 

  • Career Support
  • Projects

Game Week

Cinema Week

Personal Skills Development Initiative

Year-End Project

 

  • Internship / Professional Experience

450 hours minimum to be completed in the 1st and 2nd years of the program

work-study program

EDUCATIONAL CONTENT

 

  • Conceptualization

Staging | Advanced 3D Pipeline | Planning | 3D Layout | Framing

 

  • 3D Design

Characters | 3D Decor | 3D Environments

 

  • 3D

3D Character modeling | Rigging | Lighting | Texturing | Rendering

 

  • 3D Animation

Posing | Body mechanics | Acting | FX Anim | Character walking cycles | Blendshapes

 

  • Compositing

2D-3D Compositing | Matte painting | Tracking | Rotoscopy

  • Active English

 

  • Career Support
  • Projects

Professional experience presentation

Cinema Week

Game Week

Multidisciplinary project Year-End Project

 

  • Internship / Professional Experience

450 hours minimum to be completed in the 3rdt and 4th years of the program

 

work-study program

EDUCATIONAL CONTENT

 

  • Conceptualization

Director | Pipeline | Project management | Storyboard & Color board | Staging | 2D animation | 3D layout | Editing | Calibration

 

  • 2D

Character Design | Concept Art

 

  • 3D

3D sets and characters | 3D Lookdev | Advanced Lighting and Rendering | Shaders | Advanced Rigging | Photogrammetry | Dynamic effects | Cloths | Fur...

 

  • 3D Animation

Acting | Characterization | Interactions

  • Compsiting

Advanced 2D/3D Compositing | Matte painting | Special effects

 

  • Active English

 

  • Career Support
  • Projects

Graduation project

Presentation to a jury of professionals

TOEIC exam: international test of professional English

 

  • Internship / Professional Experience

450 hours minimum to be completed in the 3rdt and 4th years of the program

 

Experience

What the companies say...

ISART Montreal

ISART Montreal

Professional jury

ISART Paris

ISART Paris

Professional jury for 3D/FX

Showcase

End-of-year projects

3D Film - Year 1

3D Film - Year 1

3D Film - Year 1
3D Film - Year 1

3D Film - Year 1

3D Film - Year 1
3D Film -  Year 1

3D Film - Year 1

3D Film -  Year 1
3D Film - Year 2

3D Film - Year 2

3D Film - Year 2
3D Film - Year 2

3D Film - Year 2

3D Film - Year 2
3D Film - Year 2

3D Film - Year 2

3D Film - Year 2
3D Film - Year 4

3D Film - Year 4

3D Film - Year 4
3D Film - Year 4

3D Film - Year 4

3D Film - Year 4
3D Film - Year 4

3D Film - Year 4

3D Film - Year 4
3D Film - Year 4

3D Film - Year 4

3D Film - Year 4

Tuition & Fees

Interested in this degree program?

More information under the Fees & Financing tab

All programs

Per year

$CA 23 000

Registration fee

Per year

$CA 250

Admissions

Apply now!

Test dates

Montréal

February 15-19, 2021