Komrad

Komrad

End of Year Project - class of 2019

game

A two-player cooperation game with two asymmetric parts. One part is a classic 2D platform/puzzle game that is a succession of boards/levels. The other part is a physical device offering multiple interactions. You have to defuse a bomb in time. One player must reach the board's exits. He has to communicate with the second player that can, using the device, affect the game's environment.

Type

Puzzle/Plateformer

Motor

Unity 3D

Producer :

M. CHABROL-SUPT

Game Art :

U. GUILLOU ; C. LASCAUX ; E. SCHERER

Game Programming :

Y. EL MEKKI, S. PONTADIT ; C. MENARD

Music & sound design :

C. LANGOU

Komrad