Scientific Council

ISART Digital

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Scientific Council

The Scientific Council is composed of members from academia and industry.

It helps define and evaluate ISART Digital’s research strategy by validating our research themes and ensuring their relevance to the market and the academic state of the art.

Composition of the Council 2025

Internal ISART Digital board members

  • Karin Houpillart, Director
  • Maël Addoum, Ph.D, Head of the Research Department
  • Aurélien Lherbier, Ph.D, Head of the Research Department
  • David Bilemdjian, Director of the Video Game Department
  • Jean-François Ramos, Director of the Animation Film Department 
  • Quentin Auger, Cofounder and Director of Innovation, DaDa! Animation
  • Eric Jacopin, Ph.D, Senior AI Engineer, Hawkswell Studio
  • David Nahon
  • Pr. Tristan Cazenave, professor of AI at the LAMSADE laboratory, Head of the Master AI, Science and Data, Paris Dauphine University 
  • Pr. Marc Marti, Professor of Humanities and Social Sciences, Director of the journal Cahiers de Narratologie, EUR CREATES, Université Côte d’Azur
  • Professor Sylvain Contassot-Vivier, Professor of Computer Graphics and Algorithms, LORIA INRIA Nancy, University of Lorraine
  • Professor Frédéric Ragueneau, Director of Research and Development, EPF Paris-Cachan
  • Stéphane Cardon, Lecturer in Computer Science and AI, Saint-Cyr Coëtquidan Research Center
  • Cédric Herpson, Lecturer in AI and Vice Dean of Digital Technology at the Faculty of Sciences, Sorbonne University

 

Each year, a slight change of members is planned in order to enrich the feedback and recommendations necessary for our continuous improvement process.

Composition of the Council 2021 / 2022 / 2023 / 2024

Internal ISART Digital board members

  • Xavier Rousselle, Director 
  • Karin Houpillart, Director 
  • David Bilemdjian, Director of the Video Game Department
  • Maël Addoum, Ph.D, Head of the Research Department
  • Aurélien Lherbier, Ph.D, Lecturer-Researcher
  • Yannick Bourquin, Delegate Educational Manager and Lecturer
  • Olivier Dauba, Head of Innovation Lab Games, Ubisoft
  • David Louapre, Scientific Director, Ubisoft
  • Frédéric Nowak, AI Expert Game Tech & Data Analyst, AWS
  • Marianne Tostivint, Game Impact Director, GAMABILIS PLAY
  • Bruno Ricaud, AI Engineer, Nexter
  • Sébastien Lagarde, Director and Graphics Engineer, Unity studio Paris
  • Pr. Tristan Cazenave, professor of AI at the LAMSADE laboratory, Head of the Master AI, Science and Data, Paris Dauphine University
  • Pr. Philippe Robert, HdR, professor of Psychiatry and co-director of the CoBTeK Laboratory, director of the memory center at the CHU of Nice and coordinator of the national Alzheimer’s bank, Université Côte d’Azur
  • Pr. Sébastien Genvo, Professor of Information and Communication Science, Director of Expressive Game Lab, University of Lorraine 
  • Aline Hufschmit, Lecturer in computer science, AI and musicology, Saint-Cyr Coëtquidan Research Center
  • Cédric Herpson, Lecturer in AI and Vice Dean of Digital Technology at the Faculty of Sciences, Sorbonne University
  • Antoine Chollet, Lecturer in management and management science, serious games, educational innovation, University of Montpellier