Veuillez accepter les cookies de Youtube pour afficher la vidéo.

Veuillez accepter les cookies de Vimeo pour afficher la vidéo.

3D/FX Cinema

3D/FX Cinema

Create 3D animation films and special effects

Admission

High School Diploma + Entrance Exam

Duration

5
Years

Degree

Level 7 RNCP - Master's Degree

Rythm

Full Time
then Cooperative education in Master's

Campus

paris montreal
  • icon 47%

    Selection in the Admissions Test

  • icon_business_work 89%

    Employment rate of last three graduate classes

  • icon 85%

    Alumni satisfied with their course (2020/2021/2022 years)

Training

Become a 3D Artist / FX Artist

   
  • How do I become a 3D Artist / FX Artist ?

  • What employment opportinities are open to me ?

  • Entry requirements

  • What are the objectives of this 3D training ?

  • What skills will I acquire on the course ?

  • How am I taught ?

  • How am I assessed ?

  • Is this a work-study program ?

  • What qualification will I get ?

Program taught in French

ISART's 3D training is composed of core subjects and a choice of 3D Animation or Special Effects options. Students can also follow a hybrid 3D course between Animation and Special Effects.

Throughout their studies they acquire the skills needed to work in the animation and special effects industry, mastering the methods used in the studio, from pre-production to post-production.

The Bachelor's degree is structured around the fundamentals of 2D and 3D, universe creation, character animation, photography, shooting and editing. The students realize several productions (individually or in groups) using different 3D image processing tools.

In a setting similar to a film studio, Master's students produce their end of studies film project while perfecting the necessary skills to rig, animate and compose the elements of a 3D film project.

This 3D training prepares students for various roles in 3D animation and special effects:

CG Supervisor | CG Generalist | FX Artist | FX Supervisor | 3D Animator | Environment Artist | Modeling Artist | Sculpting Artist | Lookdev Artist | Lighting Artist | Rigging Artist | Technical Director | Lead Compositor | Motion Designer | Digital Matte Painter | Rotoscoping Artist | Tracking Artist | Color Grading Artist | Previs Artist | Concept Artist | Storyboarder | Chara Artist | Art Director | Chara Designer

Candidates must have the French baccalaureate (or high school diploma) and pass the school admissions test. The admissions test consists of an interview and presentation of a portfolio

All details are given in the Admissions Guide.

Acquire the graphic and managerial skills related to the production of a 3D film to work in the industry of animated film and special effects for cinema and audiovisual:

  • To have an artistic and videogame culture
  • 2D and 3D creations, creation of universes, character animation, photography, shooting, editing,
  • Know how to communicate, organize and work in a team
  • Be able to master the work methods used in the studio from pre-production to post-production
  • Carry out benchmarking of the industry and productions in 3D Cinema
  • Artistically supervise the development phase of a project in 3D Cinema
  • Manage and artistically direct the pre-production phase of a project in 3D Cinema
  • Manage and artistically direct the production phase of a 3D Cinema project
  • Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
  • Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)

The school has set up a fair and objective evaluation system:

  • Continuous Assessment (case studies, role-playing, presentations, demonstrations)
  • Project presentations (end of year project, final major project) in front of a school or professional jury
  • Written and oral evaluations in English
  • Professional experience report and presentation

The 3D/FX course includes periods of work experience in companies, to develop students' employability right from the start of their studies.

  • Bachelor 2nd year: a summer internship
  • Bachelor 3rd year: 3-month internship (Feb/April)
  • Master's degree: 26 weeks minimum over the two years (internship, work experience contract or apprenticeship)

The RNCP Level 7 title "Expert in digital design, 3D animation and special effects" is delivered at the end of the studies, based on the results obtained.

This Master's Degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.

Program

A project-oriented pedagogy

  • Bachelor's year 1
  • bachelor's year 2
  • bachelor's year 3
  • Master's year 1
  • Master's year 2
Full time

TEACHING CONTENT

Program taught in French

  • Artistic culture

Story of art, of styles | Culture of cinema, animation special effects and video games | Lectures on the fundamentals of image | Filmic language

  • Fundamentals Animation / Video games

Observation drawing | Animal morphology | Human morphology | Character design | Set design | Perspective | Storyboard | Traditional color | Digital color | 2D animation | Sculpture | 3D set design | Photo | Anchoring | Photo retouching | Modeling

  • Active English
  • Career Support

 

  • Projects
    Development project visual: individual projects & presentations in a group
    Citizenchip project
full time

TEACHING CONTENT

Program taught in French

  • 3D Creation
    Modelling | Textures | Lighting & Rendering | 3D Animation | Rigging | Script | Rendering | Setting the Stage | Editing

 

  • 2D Creation

Photo retouching | Motion Design | Morphology | Color | Compositing

  • General and artistic culture

Design | Layout | Introduction to the digital image | Morphology human and animal

  • Visual development

History of Cinema, Animation and Special Effects

 

  • Active English
  • Career Support
  • Options to choose from

Advanced Rigging | 2D Animation | Digital photography | Character 2D Design | Matte Painting | Concept 2D Set | Shooting | Storyboard | Trucage | Vectorial Drawing

 

  • Projects


Cine Week
End of year Project

 

  • Internship

Summer internship (2 months)

full time

TEACHING CONTENT

Program taught in French

  • 3D Creation

3D Sculpture | Nodal textures | Lighting & Rendering | 3D Animation advanced | Organic Rigging | Script | Direction | Editing | Compositing

  • 2D Creation

Preproduction | Preview

  • General and artistic culture

 

  • Active English

 

  • Career Support

 

  • Options to choose from

Procedural Modeling | Modeling of Stylized Character | Morphology realistic | Stylized Morphology | Visual Development 2D | Trucing | 2D Staging | Roto-Animation | 3D Acting

 

  • Joint projects

Time Freeze
Decor
End of Project Bachelor
Work Experience Project

  • Specialized projects

Sweded Teaser | Rush Animation

  • Internship

3-month internship (Feb/April)

work-study program

TEACHING CONTENT

Program taught in French

  • 3D Creation

3D Sculpture | Textures | Lighting and Rendering | Character FX (Fabric, Hair) | Advanced Rigging

  • 2D Creation

Development | Staging | Compositing | Calibration

  • General and artistic culture

 

  • Active English

 

  • Career Support

 

  • Options to choose from

Realistic / stylized Preproduction | Dynamic Simulation | 3D Animation advanced | Filming | 3D Layout

  • Projects

Dynamic Simulation (Particles, Destruction, Explosion) | Rush Animation | Image compositing Filmed  | 3D image compositing | Shooting | Animatic 3D | Specialization Project | 3D Environment |  Cine Week | Graduation Project | Professional positioning project | TOEIC

  • Internship / Professional Experience

26 weeks minimum over the two years of Master's

work-study program

TEACHING CONTENT

Program taught in French

  • 3D Creation

3D Modeling & Sculpture | Textures | Rigging | 3D animation | Lighting & Rendering

  • 2D Creation

Compositing | Calibration | Planning | Production Monitoring

  • General and artistic culture

 

  • Active English

 

  • Career Support

 

  • Options to choose from

Dynamic Simulation (Liquids, Crowd) | Character FX (Fabric, Hair)

 

  • Projects

Demoreel & Breakdowns | Simulation Dynamics | Graduation Project | Professional experience project

  • Internship / Professional Experience

26 weeks minimum over the two years of Master's

Experience

What the companies say...

ISART Paris

ISART Paris

Professional jury for 3D/FX