
Game Design & Programming
Design and develop video games
Admission
Duration
Diplôma
Rythm
Campus
paris-
65%
Selection in the Admissions Test
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95%
Employment rate of last three graduate classes
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94%
Students satisfied with their course (2020/2021 years)
Training
Become a Gameplay Programmer
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What training should I take to become a Gameplay Programmer?
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What video game professions does the Game Design & Programming course prepare you for?
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Entry requirements?
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What are the objectives?
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What are the skills acquired?
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How am i taught ?
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How am i assessed ?
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Is this a work-study program ?
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What qualification will i get ?
The Bachelor Game Design & Programming is aimed at video game enthusiasts who wish to develop skills in gameplay programming (prototyping, development of 2D/3D multi-platform games: PC, web, mobile and consoles).
During the Game Design & Programming Master's program, students learn about low-level programming languages and discover entrepreneurship. The inter-curricular video game project allows them to put into practice all the skills they have acquired in the context of an organized production.
The learning of game design (definition of gameplay, level design, signs & feedback, juiciness) brought by the training allows an increased finesse in the choices of settings and finishes.
At the end of their studies, students can join a development studio or try their hand at independent games.
This video game training course prepares students for various professions in different industries:
Video Game Designer | Gameplay Developer | Game Designer | Level Designer | Narrative Designer | UX Designer | Economic Designer
To enter the first year of the Game Design & Programming program, candidates must have a high school diploma and pass the eligibility tests: interview and written tests.
The presentation of a portfolio is optional but strongly recommended.
Acquire the design and programming skills related to the production of a video game:
- Master gameplay programming: prototyping, development of 2D/3D multi-platform games (PC, web, mobile and consoles)
- Master the fundamentals of game design, level design, UI/UX, data analysis
- Know how to communicate, organize and work in a team
- Be responsible for the programming of the gameplay, the juiciness and the interface
- Ensure the implementation of the user experience and game feel
- Development of a video game concept
- Design of the game's constituent elements
- Scripting of the video game
- Development of the level design (game structure and player progression)
- Quality control
- Participation in the elaboration of the promotional elements of the game
- Project management for the design of a game
- Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
- Production of projects: follow-up and supervision by teachers during the realization of projects (year project, end of studies project)
The video game school has set up a fair and objective evaluation system:
- Continuous assessment (case studies, simulations, presentations, demonstrations)
- Project presentations (year-long project, end-of-study project) before a school jury or a professional jury
- Written and oral evaluations in English
- Writing and presentation of a professional experience report
The first year of the course is full-time to prepare serenely for the entry into the work-study program. From the second year, students must develop their professional experience in a company through internships, short contracts...:
- 13 weeks minimum: 2nd and 3rd years of the Bachelor's degree course
- 26 weeks minimu : 2 years of the Master's degree course
The RNCP Level 7 title "Game Designer" is delivered at the end of the studies, based on the results obtained.
This Master's Degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.
Programme
Une pédagogie axée projets
Expérience
What the students and companies say