Game Design & Programming
Design and develop video games
Admission
Duration
Diplôma
Rythm
Campus
paris-
65%
Selection in the Admissions Test
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91%
Employment rate of last three graduate classes
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95%
Alumni satisfied with their course (2020/2021/2022 years)
Training
Become a Gameplay Programmer
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What training should I take to become a Gameplay Programmer?
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What video game professions does the Game Design & Programming course prepare you for?
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Entry requirements?
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What are the objectives?
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What are the skills acquired?
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How am I taught ?
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How am I assessed ?
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Is this a work-study program ?
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What qualification will I get ?
Program taught in French
The Bachelor Game Design & Programming is aimed at video game enthusiasts who wish to develop skills in gameplay programming (prototyping, development of 2D/3D multi-platform games: PC, web, mobile and consoles).
During the Game Design & Programming Master's program, students learn about low-level programming languages and discover entrepreneurship. The inter-curricular video game project allows them to put into practice all the skills they have acquired in the context of an organized production.
The learning of game design (definition of gameplay, level design, signs & feedback, juiciness) brought by the training allows an increased finesse in the choices of settings and finishes.
At the end of their studies, students can join a development studio or try their hand at independent games.
This video game training course prepares students for various professions in different industries:
Gameplay Developer | Game Designer | Level Designer | Narrative Designer | UX Designer | Economic Designer
To enter the first year of the Game Design & Programming program, candidates must have a high school diploma and pass the eligibility interview.
The presentation of a portfolio is optional but strongly recommended.
Acquire the design and programming skills related to the production of a video game:
- Master gameplay programming: prototyping, development of 2D/3D multi-platform games (PC, web, mobile and consoles)
- Master the fundamentals of game design, level design, UI/UX, data analysis
- Know how to communicate, organize and work in a team
- Be responsible for the programming of the gameplay, the juiciness and the interface
- Ensure the implementation of the user experience and game feel
- Defining the creative strategy for a video game project
- Designing and prototyping a video game project
- Produce and manage the creative development of a video game
- Managing creative teams on a video game project
- Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
- Production of projects: follow-up and supervision by teachers during the realization of projects (year project, end of studies project)
The video game school has set up a fair and objective evaluation system:
- Continuous assessment (case studies, simulations, presentations, demonstrations)
- Project presentations (year-long project, end-of-study project) before a school jury or a professional jury
- Written and oral evaluations in English
- Writing and presentation of a professional experience report
The Game Design & Programming course includes periods of work experience in companies, to develop students' employability right from the start of their studies.
- Bachelor 2nd year: a summer internship
- Bachelor 3rd year: 3-month internship (Feb/April)
- Master's degree: 26 weeks minimum over the two years (internship, work experience contract or apprenticeship)
The RNCP Level 7 title "Game Designer" is delivered at the end of the studies, based on the results obtained.
This Master's Degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.
Program
A PROJECT-ORIENTED PEDAGOGY
Experience
What the students and companies say