
Game Programming
Develop scientific and technical expertise applied to video games
Admission
Duration
Degree
Rythm
Campus
paris montreal-
55%
Selection in the Admissions Test
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93%
Employment rate of last three graduate classes
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85%
Students satisfied with their course (2020/2021 years)
Training
Become a video game programmer
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How do i become a game programmer ?
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What employment opportunities are open to me ?
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Entry requirements
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What are the objectives of the program ?
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What skills will i acquire on the course ?
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How am i taught ?
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How am i assessed ?
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Is this a work-study program ?
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What qualification will i get ?
The Game Programming degree course produces high- quality graduates with technical and scientific skills related to video games as well as strong transferable skills.
Students are trained in production pipelines, technologies and issues of the digital and video game industry, but also in virtual reality, artificial intelligence or big data.
Through modules that combine basic sciences, specialist courses, human sciences, introduction to research and professional experience, students are trained to work in a multidisciplinary environment.
The 4th year offers the opportunity to perfect their skills on specialized subjects such as physical simulation programming and to collaborate in multidisciplinary teams on a common project. The 5th year sees students specialize in specific subjects, open up to cross-disciplinary professions and carry out research, in partnership with the Tokyo University of Technology, for example.
The game programming course prepares students for various roles in different industries: Lead Developer | Project Manager | Network Engineer | Graphics Engineer | DevOps Engineer | AI Engineer | Computer Engineer | Gameplay Developer | Engine Developer | Tools Developer | Unreal Engine Developer | UI Developer | Physics Developer | DevOps | R&D Developer
Admission to Game Programming 1st year or 3rd year is conditional to obtaining a high school diploma, as well as passing the admissions test: interview, presentation of a portfolio (optional presentation in 1st year / mandatory in 3rd year) and written tests.
All details are given in the Admissions Guide.
Acquire technical and scientific skills related to video games but also solid transversal skills:
- To master the production pipelines, technologies and challenges of the digital & video game industry, but also virtual reality, artificial intelligence, big data
- Mastering transversal skills: basic science modules, teaching specialties, humanities, introduction to research, etc.
- Improve your skills on specialized subjects such as physical simulation programming.
- Elaborate the technical strategy for the development of a technological project
- Steer the development of a technological project
- Manage and lead the technical teams
- Validate the quality of a technological project
- Manage the budget of a technological project
- Theoretical and practical teaching: lectures, application exercises, practical work, tutorials
- Production of projects: monitoring and supervision by teachers during the realization of projects (end of year project, final major project)
- Continuous Assessment (case studies, role-playing, presentations, demonstrations)
- Project presentations (end of year project, final major project) in front of a school or professional jury
- Written and oral evaluations in English
- Professional experience report and presentation
The first two years of the Game Programming training are full-time to prepare serenely for the entry into the work-study program. From the third year, onwards, the courses are given at the rhythm of the work-study program, with compulsory validation of professional experience (internships, short contracts, etc.).
The school delivers a "Game Programmer" degree to students who have successfully completed the course. As part of the school's quality approach, each course is subject to an application for RNCP certification. This certifies the quality of the program and the professional integration of the graduates.
In Montreal, the AEC diploma is delivered at the end of the studies, depending on the results obtained. It validates the acquisition of business skills (hard skills), social skills (soft skills), professional integration and the level of English.
Program
A project-oriented pedagogy
Experience
What companies say...