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BBA Game & Creative Management

BBA Game & Creative Management

Develop skills to manage creative and digital projects     Innovation Award 2023 NEW

Admission

High School Diploma (or equivalent) + Entrance Exam + Interview

Duration

3
Years

Degree

Diploma

Rythm

Full Time

Campus

nice
  • icon 20+ years

    of teaching and learning expertise

  • icon Ranked #2

    game schools (GAMEducation world ranking 2022)

  • icon 100%

    of teachers come from the video game industry

Course

Become a GAME & CREATIVE MANAGER

  • The BBA at a glance

  • Jobs

  • Entry requirements

  • Teaching & Learning

  • Skills developed

  • Internship periods

  • How you are assessed

  • Degree validation

  • Take your studies further

Program taught in French

  • Marketing fundamentals, management, data analysis, strategy, project management, entrepreneurship …
  • Project-based learning based on real case studies from the Creative School
  • Build your network in the video game industry
  • Expert teaching staff from the video game industry
  • Compulsory semester of study or work abroad
  • 3rd year specialization in Sales & Marketing or Data Analysis

 

The Game & Creative Management BBA prepares students for roles in the industry:

 

 

The BBA also prepares students for roles in a range of sectors such as insurance, banking or health, where creativity, digital expertise and adaptability are essential.

BBA Game & Creative Management application process:

  • participate in a 45-minute interview in English
  • apply on my.isart.com: CV and cover letter in English

Develop skills to manage creative and digital projects

  • Understand marketing and sales techniques
  • Use data to create and launch a product
  • Introduction to entrepreneurship
  • Communicate, organise and work in a team
  • Manage a creative, digital project
  • Devise a marketing plan
  • Define the strategy to launch and promote a video game made by ISART CREATIVE
  • Determine the communication strategy for a video game made by ISART CREATIVE: target audience, communication channels & social media, trailers, community management, Social Influence Marketing (SIM), creative advertising campaigns
  • Analyse data to make informed Game Design choices and increase conversion rate
  • Work in a team in France and internationally
  • 1st year: students do a one-month placement in the company of their choice

As their first experience of working life, this internship is intended to allow first-year students to discover all aspects of the company: teamwork, hierarchy, working hours, and corporate culture.

  • 2nd year: 4-month study or work abroad period
  • 3rd year: students carry out a 13 weeks internship

The aim of the internship is to allow all graduates to find a job in line with their career plan by enriching their experience and allowing them to better understand their future profession.

  • Course work
  • Group work
  • Project work
  • Examinations
  • Professional placement report

You are awarded your BBA if all the conditions below are met:

  • All skills are validated
  • Professional placement requirements are met

In the Game and Creative Strategy MSc you will develop your project management skills and devise sustainable marketing strategies for innovative products.

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test test

Programme

Become Game & Creative Manager

  • Bachelor's Year 1
  • Bachelor's Year 2
  • Bachelor's Options
Full time

EDUCATIONAL CONTENT

Program taught in French

 

  • Marketing

Branding | Market analysis | AAA game campaign | Trade marketing | Minimalist Design

  • Project management & management

Law | Licensing | Start-up creation | Financial and accounting information | Mastering sustainable development issues

  • Economics & Game Data

Mathematics, probability, statistics | Tracking, databases | Excel | Economic models (video games)

  • Personal and professional development

Human resources | History of the digital industry | Resources, media | Networking, conferences

  • UX & Creativity

Pipeline | User feedback | Design thinking | Writing (history - fiction - marketing)

  • Sports activities and association
  • Professional integration support
  • Active English
  • Projects and case studies


Marketing campaign
Playtest
App sales
Stimulating creativity

  • Internship

During the summer

full time

EDUCATIONAL CONTENT

Program taught in French

 

  • Marketing

Data-driven marketing | Consumer psychology | Digital marketing | SEO & SEA | Minimalist design | B2B marketing

  • Project management & management

History of innovation | Digital company strategy | Sales techniques | Project management tools

  • Economics & Game Data

Statistics, Mathematics, Probability | SQL | Python | KPIs | A/B testing

  • Personal and professional development

Industry watch | Ethics and management | CSR | Motivation and common purpose

  • UX & Creativity

Creativity stimulation | Design thinking | UX Pipeline | User psychology | Writing (marketing - fiction)

  • Sports activities and association
  • Professional integration support
  • Active English
  • Projects and case studies


Game launch
Gamification
Minimalist design
Managing a creative team

 

  • Internship / Professional Experience

4-month international period in Canada

full time

EDUCATIONAL CONTENT

Program taught in French

 

  • Option Sales & Marketing

Storytelling marketing | Marketing as LiveOps | Packaging design | Media assets | Collaborations (celebrities - influencers) | Sales forecasting | Sales negotiation | Live operations

  • Option Data

SQL | Data science | Excel | Python| R (programming language) | Data visualization | Funnel analysis | Monetization analysis | Data and ethics | Web-scrapping | Game theory | Data-driven balancing | Feature analysis | Cheat detection

  • Sports activities and association
  • Professional integration support
  • Active English
  • Projects and case studies


Monetization plan for a mobile game or RPG
Brand identity
Film editing
Business plan
Marketing as Storytelling
Consumer behavior
Business game

  • Internship / Professional Experience

13 weeks

Experience

WHAT COMPANIES SAY

UBISOFT

UBISOFT

Bastien Gaultier | Campus Manager

DON'T NOD

DON'T NOD

Idrissa DIAGNE | Talent Acquisition Manager