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MSc Game & Creative Strategy

MSc Game & Creative Strategy

Master the methodology of strategic management of an innovative product

Admission

Bachelor’s degree or equivalent / application + interview

Duration

2
Years

Degree

MSc

Rythm

Full Time

Campus

nice

COURSE

Game & Creative Strategy

 
  • MSc overview

  • MSc Game & Creative Strategy jobs

  • Entry requirements

  • Course overview

  • Skills developed

  • Industry placements

  • How you are assessed

  • Degree validation

  • Gain expert knowledge of the strategic development of an innovative product
  • Project-based learning, using real cases from the Creative School
  • Develop your network in the games industry
  • Teaching staff are experts in the video games industry
  • Industry experience available to all students through placements in the video games industry

Data Project Manager,

User Acquisition Manager,

Operations Manager,

Product Owner,

Business Owner,

Brand Manager,

Product Manager (including Live Ops),

Project Manager,

Line Producer,

Creative Manager,

Product Manager,

Publishing Manager,

Marketing Director

MSc Game & Creative Strategy application process:

  • Bachelor’s degree or equivalent
  • Apply on my.isart.com: CV and cover letter in English, proof of a level C1 in English (TOEIC or equivalent)
  • Participate in a 45-minute interview in English

Strategic management of an innovative product:

  • Create and implement a business plan
  • Build an effective organization to launch and maintain a product
  • Introduction to change management
  • Fundamentals of the digital economy
  • Manage a multidisciplinary international team
  • Innovative product marketing strategy
  • Innovative product project management
  • Innovative product sales development
  • Manage the promotional strategy for a game studio or publisher
  • Make creative and commercial decisions based on data from ISART CREATIVE games
  • Understanding of all facets of the games industry pipeline from production to publishing
  • A compulsory 4-month placement in 1st year.

Suggested roles: Assistant Data Project Manager, Assistant Product Owner, Associate Brand Manager, Associate Marketing Manager, Junior Sales Manager, Junior Business Development Manager

  • A compulsory 6-month placement in 2nd year.

Suggested roles: Data Project Manager, User Acquisition Manager, Operations Manager, Product Owner, Business Owner, Brand Manager, Product Manager (including Live Ops), Project Manager, Line Producer, Creative Manager

  • Course work
  • Group work
  • Project work
  • Examinations
  • Professional placement report

The weighting of these components varies according to the module. Course work is typically between 2,500 and 6,000 words in length, and exams are usually held at the end of the module in January and May/June

You are awarded your MSc if all the conditions below are met:

  • All skills are validated
  • Professional placement requirements are met
test test
test test

Course

  • 1st year Full Time
  • 2nd year Full Time
Level 1

EDUCATIONAL CONTENT

 

  • Personal & Professional Development: Business Intelligence | Human Resources
  • Management & Project Supervision: Entrepreneurship| Finance | Management | Publishing
  • Marketing & Business: Legal Aspects | Business | Marketing  
  • End of Year Project
  • Sports activities and associations
  • Internship / Work experience: Internship in a company
Level 2

EDUCATIONAL CONTENT

 

  • Personal & Professional Development: Business Intelligence | Human Resources
  • Management & Project Supervision: Entrepreneurship| Finance | Management | Publishing
  • Marketing & Business: Legal Aspects | Business | Marketing  
  • End of Year Project
  • Sports activities and associations
  • Internship / Work experience: Internship in a company

Experience

What companies say

UBISOFT

UBISOFT

Bastien Gaultier | Campus Manager

DON'T NOD

DON'T NOD

Idrissa DIAGNE | Talent Acquisition Manager