MSc Game & Creative Strategy
Imagine and deploy the launch strategy for an innovative digital product
Admission
Duration
Degree
Rythm
Campus
niceCOURSE
Game & Creative Strategy
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MSc overview
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MSc Game & Creative Strategy jobs
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Entry requirements
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Course overview
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Skills developed
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Industry placements
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How you are assessed ?
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What qualification will I get ?
Program taught in English
- Gain expert knowledge of the strategic development of an innovative product
- Project-based learning, using real cases from the Creative School
- Develop your network in the games industry
- Teaching staff are experts in the video games industry
- Industry experience available to all students through placements in the video games industry
Operations Manager,
Product Owner,
Business Owner,
Product Manager (including Live Ops),
Project Manager,
Line Producer,
Product Manager,
MSc Game & Creative Strategy application process:
- Bachelor’s degree or equivalent
- Apply on my.isart.com: CV and cover letter in English, proof of a level B2 in English (TOEIC, TOEFL, IELTS or equivalent)
- Participate in a 45-minute interview in English
Strategic management of an innovative product:
- Create and implement a business plan
- Build an effective organization to launch and maintain a product
- Introduction to change management
- Fundamentals of the digital economy
- Manage a multidisciplinary international team
- Innovative product marketing strategy
- Innovative product project management
- Innovative product sales development
- Manage the promotional strategy for a game studio or publisher
- Make creative and commercial decisions based on data from ISART CREATIVE games
- Understanding of all facets of the games industry pipeline from production to publishing
- A compulsory 4-month placement in 1st year.
Suggested roles: Assistant Data Project Manager, Assistant Product Owner, Associate Brand Manager, Associate Marketing Manager, Junior Sales Manager, Junior Business Development Manager
- A compulsory 6-month placement in 2nd year.
Suggested roles: Data Project Manager, User Acquisition Manager, Operations Manager, Product Owner, Business Owner, Brand Manager, Product Manager (including Live Ops), Project Manager, Line Producer, Creative Manager
- Course work
- Group work
- Project work
- Examinations
- Professional placement report
The weighting of these components varies according to the module. Course work is typically between 2,500 and 6,000 words in length, and exams are usually held at the end of the module in January and May/June
The RNCP Level 7 title "Creative Strategy Manager" is delivered at the end of the studies, based on the results obtained.
This Master's Degree validates the acquisition of business skills (hard skills), social skills (soft skills) and professional integration.
Course
Experience
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