Nanowar
End of Year Project - class of 2007
game
Nano War is a real-time strategy game on a macro scale. The action takes place in a human body. The player controls cells that divide and multiply. The goal of the game is to destroy the opponent. The player controls the red entities and the computer controls the green entities. The player must conquer the other cells to defeat his opponent who is also trying to destroy the player.
Genre
Action / strategy
Engine
Flash
1 player
PC
Tablette
Mobile
Game Design
B. Freslon